#pragma once
#include "modulestate.h"
#include <string>

class PicModuleState :
	public ModuleState
{
	enum Pic_Button 
	{
		PicButXA = 20,
		PicButY  = 400,
		PicButXB = 716
	};

public:
	PicModuleState(string name);
	~PicModuleState(void);

	void enter();
	void update(const float delta);
	void render();
	void leave();

private:
	char picDesc[50][256];
	int picnum;
	int current_pic;

	BITMAP *B_Reverse;
	PMASK *nextpic_f_pmask;
	PMASK *nextpic_pmask;

	
};
